Long war 2 sharpshooter build

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To be frank, i don't know why he is griping about DFA snipers when he is happily abusing Combatives to take a good portion of the tough enemies out of the game. Snap Shot allows for a single movement-only action after taking a shot with your first action. Rapid Targeting also imposes -15 Dodge to target. Rapid Targeting cooldown reduced from 4 to 2 turns. DFA still eliminates squadsight range Aim penalties but suffers from Crit penalties. DFA halves squadsight-range Aim penalties (instead of eliminating them entirely). What are some nerfs for DFA or buffs for the other two that might work? Does not allow Overwatch with a single action. Snap Shot does not replace standard sniper rifle shot when you have 2 actions. Snap Shot: You may take standard shots with your sniper rifle after moving, but you suffer range penalties beyond 5 tiles of squadsight range (-10 per tile). In addition, Holotargeting no longer ends your turn. Rapid Targeting You may Holotarget an enemy as a free action with a 4-turn cooldown. Also removes all squadsight-range aim penalties when using sniper rifles at any elevation.

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Death From Above: Killing an enemy at a lower elevation with your primary weapon costs only a single action and does not end your turn.